10 GOSUB110 20 REM GOSUB 160 IF YOU HAVE CHAR DATA 30 END:REM SET UP IN BLOCK 3 NOW! 40 : 50 A$(1)="USEFUL VIC CHIP ROUTINES-BASIC" 60 A$(2)="[212]HIS ROUTINE MOVES VIDEO MEMORY" 70 A$(3)="TO BLOCK 3, COPIES DOWN THE" 80 A$(4)="CHARACTER SET AND SWITCHES OVER" 90 A$(5)="THE SCREEN EDITOR" 100 REM SCREEN = 49152:CHARSET = 61440 110 FORI=1TO5:PRINTA$(I):NEXT 115 POKE781,9:POKE782,1:POKE90,.:POKE91,216:POKE88,.:POKE89,248 120 POKE56333,127:POKE1,51:SYS41964:POKE1,55:POKE56333,129 130 POKE56578,PEEK(56578)OR3:POKE56576,PEEK(56576)AND252 140 POKE53272,PEEK(53272)AND15:POKE648,192:PRINTCHR$(147) 150 POKE53272,(PEEK(53272)AND240)OR12:RETURN 160 : 170 REM THIS SUBROUTINE READS IN AND 180 REM POKES CHARACTER DATA UNTIL IT 190 REM ENCOUNTERS A -1 IN THE DATA 200 READA:IFA=-1THENRETURN 210 FORX=.TO7:READD:POKE61440+A*8+X,D:NEXT:GOTO200